GOOD NEWS FRIDAY sponsored by Liberation Farm: YEAH, WE’VE GOT AN APP FOR THAT
By Ray Paulick
So you’ve got an iPhone and you like to play horse racing games. Yeah, we’ve got an app for that.
That’s what McKay Smith, the former director of product development for the National Thoroughbred Racing Association and Breeders’ Cup, told me recently when I asked what he was up to: development of iDerby, a horse racing game for Apple’s iPhone that is available on the popular iTunes retail platform. (Click here for a YouTube video showing how the game works.)
Smith focused on the booming video game industry for several years while Breeders’ Cup and NTRA were working together under the same roof in Lexington. There was a mobile game for the Blackberry smartphone, a horse racing console game developed in conjunction with Bethesda Software and a popular arcade game focusing on Breeders’ Cup produced by Ultracade. When the “divorce” of NTRA and Breeders’ Cup led to a downsizing of both organizations, he departed in 2006.
In the meantime, game applications for smartphones, in particular the 2007-launched iPhone, exploded in popularity. Smith was named vice president of marketing for Magmic Games in Canada but after two years there launched his own company, Bet Twice Consulting, where he could combine his two passions: video games and horse racing.
“Through those various efforts I had a lot of experience in understanding what people want and don’t want in video games,” Smith said. “I learned a lot at Magmic about iPhone apps and games for the BlackBerry, and decided I wanted to produce an iPhone application for horse racing. Looking at the marketplace I could see there was very little competition for horse racing games. If you go to iTunes (the online store where consumers can purchase digital music, video, books, games and other applications) you’ll find 15 or more games in other sports like baseball or basketball. In horse racing, there was only one game in the marketplace that would be considered a threat to any other game.”
That lack of competition encouraged Smith to underwrite the project. He recruited a programmer and designer and spent 14 months working on the project and learning more about the market. One thing he discovered is that gamers are more interested in a horse race than betting on a horse race. “They want to get in, navigate around the track, and have some fun,” he said. “When we approached this, the first thing we wanted to do was make the fun factor really high. The iPhone has a motion sensor allowing users to make their horses run inside or outside (by tilting their phones), and there’s a simple ‘whip’ or ‘hold’ button.
“The game right now is pretty simple. You create three horses in a stable, and there are three running style (front runner, stalker, closer). The game automatically breeds a horse for you; you simply pick your color. In career mode there are 30 ‘cup’ races that get more difficult as you progress. One horse is able to race 32 times. For a serious player the object is to try and complete 30 cup races in the allotted 32 starts.”
There are also multi-player games for up to 10 players, which Smith said is unusual for an iPhone app. “It’s a simple multi-player mode,” he said. “There are no stats or leader boards. In subsequent versions we’ll add more layers–leader boards, and competition.”
Smith said the current version of iDerby is “step one in what we hope will be a franchise. The programming and graphic design for something like this is extensive,” he said. “You can tell if you play the game or look at the video that it’s not something some guy in his basement cobbled together in a few weeks.”
Reaction has been positive, he said.
“I’ve already gotten a ton of email from players,” Smith said. “Some of them say, ‘Wow, this is good, but you should have ‘x, y and z.’ Core racing fans want everything, including betting simulation. But we are trying to cater to a broader market, to get people interested in horse racing. Step one is to make it fun, but we will be adding layers: mini games, little training scenarios, things to build up your horse, though I don’t think we are going to add betting. We want to involve as many people as possible. A six-year-old girl doesn’t care about superfectas. Core horseplayers are too shortsighted to acknowledge that.”
iDerby can be found in either the casino or racing categories at iTunes for a cost of $0.99. (Click here to purchase iDerby for your iPhone or here for a free iDerby Lite version of the game that does not include career or multi-player modes.)
Ten free downloads are available to readers of the Paulick Report. If you are among the first to email McKay Smith at bettwice2@yahoo.com, you’ll receive a promotional code entitling you to a free download of the game.
Copyright © 2010, The Paulick Report
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Tags: Breeders' Cup, Good News Friday, iDerby, iPhone, iTunes, liberation farm, McKay Smith, National Thoroughbred Racing Association, NTRA, Ray Paulick


April 16th, 2010 at 10:58 am
I hope this game is better then the Breeder’s Cup game which was terrible. After playing it for an hour I realized all you had to do was bet all of your money on your horse and send it to the lead even if it was a closer and you would win everytime. It didn’t matter if the horse was 1/5 or 99/1 that strategy worked. I think they missed a golden opportunity by producing such a bad product. They should have taken a look at the Gallop Racer series which has always been the best around.
April 16th, 2010 at 12:23 pm
Tony Dutrow just watched the YouTube video and is furious with the ride. He’s never letting that guy use his iPhone again.
Seriously, all the best with the game. It’s a great target audience and the price is right. Is Ray picking up the $9.90 tab for the ten free downloads?
April 16th, 2010 at 1:40 pm
Lenny,
You are absolutely correct that the Breeders’ Cup game was not a good product. That being so was the result of a few things, but mostly rushed development and a game design that tried to do accomplish too many things without doing any one thing particularly well. The goal from the developer’s standpoint for that game was to produce a full-fledged simulation in order to differentiate the product from the more arcade games like Gallop Racer/G1 Jockey, but we ended up not having enough time to flesh it out enough and the racing action portion of the game was badly flawed. Also, you have to remember that Breeders’ Cup was conceived as a value title (i.e. $14.99, $19.99) so the production value wasn’t going to be A-title per se.
That was the number of thing I’ve learned over the years: don’t try and do too much, and as generic/cliche as it sounds, the number one thing is the fun factor. You can add all the features in the world, but if someone can’t immediately pick it up and get interested, you will never have a good game. There is a TON more we can do with iDerby, but more features means more time and more money. As independent developers, we had to pick and choose. The goal was to design a arcade-type racing experience that the average person can enjoy. While there is definitely room for improvement even in this version, we think we’ve accomplished the primary goal of creating the fun factor and thus feel like we have a solid platform for expansion. Thanks for the comment.
April 16th, 2010 at 2:06 pm
I just installed iDerby and ran my first race (got 3rd), courtesy of Mr. Smith and the PR. Obviously I’ll need to get to know if better, but my first impression was it’s pretty fun! Sure it could be more involved, but it appears to be a great starting point. 3/4 of the games I put on my phone I remove after the first test run, but I’m keeping this one. Will recommend.
April 16th, 2010 at 5:41 pm
Allie,
Thanks for the tip o’ the hat to the last of the big spenders! In truth, McKay Smith was kind enough to offer the limited number of free downloads to our readers. Hope you enjoy.
April 16th, 2010 at 6:05 pm
2 Questions: Will this app work with the Verizon Droid phone? and Where’s the article?
April 16th, 2010 at 6:17 pm
J in NJ….
I’d like to blame the disappearance of the article (since fixed) on the Icelandic volcano, but a strange technical problem arose….efforting.
On the first question, I think it only works with an iPhone, but you can write to McKay Smith at bettwice2@yahoo.com and ask.